These group games are appropriate for ages eight to adult. If you have younger children participating, simply modify the games so that each player may feel successful.

Information will be given for materials needed, space required, suggested ages of players, and how to play the game.


Materials needed: none

Space required: space for a large group of people to move around and drop to the ground without getting stepped on by other players

Suggested ages: children ages 8 and older, teens, and adults

How to play the game: a large group work best for this game.

To begin, have all of the players stand or sit, with their heads down and their eyes closed. Pretend to tap players, as you move around the area. Really tap about three – six players depending on the size of your group as you move around. The players you tapped are the “winkers.”

Let the players know that if they get winked at, they silently count to 10, and safely fall to the ground. Tell the players to watch for anyone who might be winking at people. If they think they know who a “winker” is, they  call out, “I believe ____________ is a winker.”
If that person is a “winker,” he or she falls to the ground. If that person is not a “winker;” the person who called out the name has to fall to the ground.

After a couple of minutes, ask if there are any “winkers” who were not caught. If there are “winkers” who were not discovered, they win the game.

Have players put their heads down, and close their eyes, and the game begins again, with new “winkers” being selected.

Drip, Drop

Materials needed: a cup and plenty of water to throw on some of the players and a chair for each person to sit on

Space required: this game is an outdoor game because of the water

Suggested ages: children, teens, and adults love to play this game!

How to play the game:

A group of 6 – 10 players work best for this game. If your group is larger, simply divide your players into smaller groups. Have players put their chairs in a tight circle, so that each person’s answer can be heard by the whole group.

One player stands in the middle of the circle with a cup of water. That person selects a category, and also chooses one popular item that they believe someone will say.

For example:  The category is cars. (The center person thinks of one type of car – a Porsche, but does not say it out loud).


  • Each player in the circle has to name a type of car
  • Players cannot repeat someone else’s answer; if that happens; he or she gets the water dumped on them
  • If a player says a type of car the center person wasn’t thinking of, they are safe and do not get wet for that round
  • If a player says the type of car thought of by the example of the person in the middle – a Porsche, the cup of water is poured on the person who said what the middle person was thinking.
  • The wet person is now in the center of the circle. That person fills up the cup with water, and comes up with a new category. He or she also thinks of a popular answer someone is sure to say and play begins again around the circle.

Here are some ideas for categories:

  • Famous musical groups
  • Movies
  • Well known basketball, football, soccer, or baseball teams
  • Vacation places
  • Musical Instruments
  • Colors
  • Types of clothing
  • Candy bars
  • Kinds of soda pop
  • Types of flowers or trees
  • Things in a kitchen, or a bedroom, or a bathroom

The M&M Game

The M&M Game

This is a fun get-to-know-you game. The players find out new things about each other as they introduce themselves to the group. The players will be using their candy colors to share information with the group, from the different color categories.

Materials needed: a small fun size package of M&Ms, or Skittles for each player. Each person will need at least five pieces of candy. You may let players take a spoonful of candy out of a bowl, and put them in their hand if that is easier. Instruct players not to eat their candy until told to do so.

Space required: space for each team to sit and listen to the person telling their “candy” information

Suggested ages: children, teens, and adults. Group sizes should be around 6 – 12 people. If you have a large group, divide the players into smaller groups to make it easier to hear the players as they speak.

How to play the game:

Before the game begins, write the following information on a white board, or a very large piece of paper, or poster board.

  • Yellow – a dream job you hope to have someday
  • Blue – a favorite memory
  • Red – a favorite things to do
  • Green – a favorite place on earth
  • Orange – Wild Color – tell anything you want about yourself

If your colors are not the same as the colors listed above, write your poster with colors to match the candy you have.

Have each person choose one piece of their candy, and when it is his or her turn. They tell their answer according to the color of the candy.

For example:  My favorite place on the whole earth is going up in the mountains to hike. (Then that person could eat their blue piece of candy).

Each person in the group chooses a color of candy that goes with something they want to share with the group. After sharing, that person gets to eat that piece of candy.

Keep the game moving as quickly as possible!  Everyone will be anxious to eat their candy!

Telephone Charades

Telephone Charades

Materials needed: note cards and pens for players to write down their humorous actions and charade ideas

Space required: an indoor space works best, and enough room for people to divide into teams of five or six people

Suggested ages: ages 10 and older. This activity works best with large groups of people.

How to play the game:

Examples for charades:

  • going fishing and catching a huge fish
  • being a school teacher
  • going skydiving
  • learning to drive a car for the first time
  • trying to quiet a crying baby
  • getting horrible grades on a report card
  • playing the drum in a marching band
  • shooting the winning shot in a basketball game
  • winning the lottery
  • being robbed by someone
  • a cat giving itself a bath with its tongue
  • being followed by a bear
  • a chicken scratching the ground looking for food
  • a horse trying to buck the rider off its back

One team is selected to come up and stand in a line. No words can be spoken by any of the members of the acting team. The first person gets a card telling what the action will be. The second team member watches the first person act out the charade. Everyone else on the team turns their back on players one and two; so they cannot see what is being done. Let all of the players know they will get tapped to turn around, when it is their turn to watch the action or the charade.

Then, the second person taps the third person to turn and watch, as the second person acts out the charade. This process continues until it reaches the last team member. This person watches and must guess what the action is.

If the last person guesses the action correctly, that team gets a point. If not, they receive no point for that round. A new team is chosen to come up and act out a new charade or action.

Check out our special article about “Telephone Game”

Car Lot

Materials needed: none

Space required: an large indoor space like a gym or a large marked off outdoor space works best

Suggested ages: ages 8 and older. This activity works best with large groups of people.

How to play the game:

A category is selected for Car Lot (cars, candy, kinds of fruit, etc.). Two or three players are chosen to be “it” and stand in the middle of the playing area.

The rest of the players line up at one end of the playing area. The players that are “it” yell out three items that fit that category. The players quietly and secretly choose one of the three items they will “be.”

When the “it” people call out one of the three categories, everyone who picked that choice runs to the other end of the playing field; trying not to get tagged by one of the people who are “it.”

Example:  One of the “it” people calls out, “The category is fruit. The choices are pineapples, grapes, and strawberries.”

(Wait for players to SILENTLY choose one fruit)

When each fruit is called, each player that selected that fruit runs. If someone is tagged, he or she sits with legs folded and tries to tag the other players.

If the number of players sitting becomes safety problem, simply ask for new people to be “it” and begin again with a new category.


Materials needed: none

Space required: an large indoor space like a gym or a large outdoor space works best

Suggested ages: ages 8 and older. This activity works best with medium sized groups of people, about 15 – 25. If your group is larger than 25, select more ghosts to begin the game.

How to play the game:

Three or four players are selected to be the ghosts. All of the other players find a spot and stand still in that spot. All players, except the ghosts, need to close their eyes.

The ghosts will move around the playing area. They will try to get other people “out” by standing closely behind a player for 10 seconds, without them knowing. If this happens, the ghost will tap that player on their shoulder and the person sits down quietly and is out of the game for that round.

If a player suspects that a ghost is behind them, they keep their eyes shut and ask, “Is there a ghost behind me?” If they are right, they also become a ghost. If they are wrong, they are “out” and sit quietly on the ground.

Balloon or Ball Orbit

Players try to keep a balloon from touching the ground. Some players are on their backs and can only use their feet to hit the balloon or the ball. Other players are standing and moving around, and can only use their hands to keep the ball or balloon in the air.

Materials needed: plenty of balloons or Nerf-type balls that are light-weight that can be easily hit

Space required: this game could be played in a classroom, or in a small part of a gym. Players will want to be close to each other as they try to keep the balloon or ball from hitting the ground.

Suggested ages: ages 8 and older. This activity works best with about 6 – 10 people in a group. If your group is larger, simply divide your players into two or three smaller teams. Players can compete against each other to see which team can keep the balloon or ball in the air the longest.

Half of the players on each team will lay on their backs with their feet up in the air. The other half of the players will stand and move around only using their hands to keep the balloon or ball in the air.

When a leader says, “Go!” the players tap the ball or balloon with their feet or their hands to keep it off of the ground. The team that keeps it up the longest earns a team point.

After each round, have team players switch to either standing or laying on the ground.

Rattle Snake’s Tail

Materials needed: none

Space required: an large indoor space like a gym or a large outdoor space works best

Suggested ages: ages 8 and older.

How to play the game:

Teams of 6-8 players will be in a line with their hands on the shoulders of the person standing in front of them. A player is chosen to try to catch the Rattle Shake’s tail, by tapping the last person in the line on the shoulder or head.

The people making the snake cannot come apart. They need to wiggle and move to protect the tail of the snake, so the player trying to get to the tail cannot tag that person.

Once a Rattle Snake’s tail has been caught, by tagging the last player of the snake, choose a new person to be the catcher, and have a new player be the head and the tail of the snake.

Variation:  If you want, you can have the head (1st person) of a snake, try to catch the tail of another snake. Make sure the players are not being too rough or too competitive. No one needs to be injured playing this game.